Study Says Buy Old-School Toys and Limit Video Games for Young Children This Christmas
Some Christmas tips for kids from the American Academy of Pediatrics include old-fashioned recommendations: non-video games, interactive toys for play between people and challenging toys should be high on the list this holiday season.
Choosing Alderspasne toys in a digital age can be a trick in an economy where video game marketing, high tech gadgets and other digital wonders tend to dominate advertising and advertising.
However, AAP manages families and doctors in a clinical report, to return to the basics – especially for younger children. The report was published on the web Monday and is set for publication in Pediatrics in January 201[ads1]9.
The purpose of children is to feel born through the school age and warning parents about using digital toys to replace " traditional hands-on toys and games that burn imagination and help in a healthy development. "
In a recall of pre-digital age when the children asked for collectible Hot Wheels cars and plastic races, dugging as weeping for the touch of a Button, Easy Bake Ovens and GI Joe Action Figures, the report encourages parents to give children toys that do not allow them to star on a screen that deals with virtual characters and settings.
"Games are important for optimal child development because it contributes to the cognitive, physical, social and emotional well-being of children and adolescents," read the opening statement in the abstract of the report.
Although the report does not recommend completely dropping the child's access to digital toys, it reminds parents that virtual or digital based toys are not always the most educational, despite commercials.
"Research tells us that the best games do not have to be flashy or expensive or with an app," says doctor Aleeya Healey in the study. "Simple, in this case, is really better."
Matching hands-on toys with a child's ability and skills are best.
Toys that specifically encourage interaction between a parent, a babysitter or a caretaker, and the child is high on the list.
Building relationships through play with toys starts when a child is an infant, when it's hot, supportive games are important. As the child grows, toys give them the chance to pretend to use their imagination, essential to their growth, provided that the toys are age-old.
Books is a timeless example of supervising young children to pretend and play roles. 19659002] Avoid digital gadgets or virtual games that can over-stimulate a child. Also avoid stereotypical games or toys that may pigeonhole a race or gender, a recommends the report.
The report also recommends restricting a youth video game and using computer games. Total display time, including television and computer usage, should be less than one hour per day for children 2 years or older. Screening time should be avoided for the younger than 18 to 24 months.
In addition, the report states that children aged five and younger should only play computer or video games if they are developmentally appropriate and when a parent or babysitter is present.